Day 1 - Avoiding tutorial madness


Here, read these 100 bullet points on instructions before you play? 

Today was all about getting the player DO the instructions and feel the game in a safe setting rather than having two screens full of text telling the player what to do...

was it worth not? Not sure :D


Another key change was the reveal speed, so that obstacles are revealed quicker, it didnt feel very responsive to make a sound and have to endure some delay before objects are revealed. While at it, I also ensured that the closest object is revealed first, before looping through the other objects. That way, you can detect any close threats or traps really quick and it also feels more responsive!

Get Anya the Sonic Secret Agent (Game Off 2024 Jam)

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