Day 5 - Ripple/Fade effect and background texture
Sonic Secret Agent » Devlog
Not much done today:
- Nicer coroutine to slowly reveal all MapObjects within a circle rather than the entire map
- Added a simple floor texture to make it nicer
Idea: If time allows, I could make levels more exciting by trying some more procedurally generated levels?
Get Sonic Secret Agent
Sonic Secret Agent
Status | In development |
Author | misterG-gamedev |
More posts
- Day 7 - Cheat codes speech recognition19 hours ago
- Day 6 - Intro and Improvements to reveal function1 day ago
- Day 4 - Thinking about levels and obstacles and enemies3 days ago
- Day 3 - enemy collision and victory condition8 days ago
- Day 2 - Good Vibtraaations and drag movement9 days ago
- Day 1 - Capturing audio from android and its sound levels10 days ago
Leave a comment
Log in with itch.io to leave a comment.