Devlog "Rambo's Brother"


Devlog "Bullet Hell Jam  - Rambo's Brother"


It is now about a week before the Jam, but I already got an "amazing" storyline: John Rambo had a brother that no one knew of - unknown to the public, his brother was fighting a war of his own...A war against the undead...

Combine it with plenty of bullets and it should fit the theme perfectly haha :) I was thinking about the concept of bullet hell and how it could be best implemented. In my mind, I want the bullets to bounce off the walls to increase the difficulty and to increase the number of bullets spawned upon certain milestones (enemies killed perhaps?).

Before the game jam starts, I want to define a few things that I want to try out this jam:

  • A self-recorded (simple) guitar sound (just bought a basic recording interface and started playing with Studio One)
  • Continue to use Events where possible
  • Focus on gameplay and fun, rather than story

Get Bullet Hell Jam - Rambo's Brother

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